Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liar's Pendulum

1 · Artifact

{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.

Similar cards

Color identity:
NameManaTypeText
Ecological Appreciation X2GSorcery Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.
Whisper Squad BCreature — Human Soldier {1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle. 1/1
Struggle for Sanity 2BBSorcery Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Fool's Tome 4Artifact {2}, {T}: Draw a card. Activate only if you have no cards in hand.
Wheel and Deal 3UInstant Any number of target opponents each discard their hands, then draw seven cards. Draw a card.
Jace's Erasure 1UEnchantment Whenever you draw a card, you may have target player mill a card.
Jet Collector 1GCreature — Merfolk Scout At the beginning of your postcombat main phase, if four or more cards are in your graveyard, conjure a card named Mox Jet into your hand. This ability triggers only once. {X}{B}: Put target creature card with mana value X from your graveyard onto the battlefield with a finality counter on it. Activate only as a sorcery. 2/2
Lifebane Zombie 1BBCreature — Zombie Warrior Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. 3/1
Farewell to Arms 1BBEnchantment As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Laquatus's Creativity 4USorcery Target player draws cards equal to the number of cards in their hand, then discards that many cards.
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