Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liberate

1W · Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Gallery of Legends Artifact — Attraction Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Pure Intentions WInstant — Arcane Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
Renegade Silent 3UCreature — Alien Horror At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 3/3
Duplicity 3UUEnchantment When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
Lingering Death 1BEnchantment — Aura Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Pyknite 2GCreature — Ouphe When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Nettling Imp 2BCreature — Imp {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1
Robo- Artifact Creature — Construct At the beginning of each end step, if an artifact entered the battlefield under your control this turn, Augment {2} ({2}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +1/+1
Shortcut to Mushrooms 1GEnchantment When Shortcut to Mushrooms enters the battlefield, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Savior of Ollenbock 1WWCreature — Human Soldier Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. 1/2
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