Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liberate

1W · Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Patagia Tiger 4WCreature — Cat Flying When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn. 3/4
Tributary Instructor 3GCreature — Merfolk Shaman Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4
Curie, Emergent Intelligence 1ULegendary Artifact Creature — Robot Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power. {1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." 1/3
Warbriar Blessing 1GEnchantment — Aura Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.
Combo Attack 2GSorcery Two target creatures your team controls each deal damage equal to their power to target creature.
Hokori, Dust Drinker 2WWLegendary Creature — Spirit Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2
Undying Beast 3BCreature — Beast When Undying Beast dies, put it on top of its owner's library. 3/2
Extractor Demon 4BBCreature — Demon Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
Ornery Tumblewagg 2GCreature — Brushwagg Mount At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Labyrinth Raptor BRCreature — Nightmare Dinosaur Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2
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