M:tG card similarity search
· Land
{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
Name | Mana | Type | Text |
---|---|---|---|
Grinning Ignus | 2R | Creature — Elemental | {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. 2/2 |
A-Stitched Assistant | 1U | Creature — Zombie | Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1 |
Guild Globe | 2 | Artifact | When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. |
Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
Huddle Up | 2U | Sorcery | Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card. |
Mesmeric Trance | 1UU | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. |
Wretched Gryff | 7 | Creature — Eldrazi Hippogriff | Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying 3/4 |
Amass the Components | 3U | Sorcery | Draw three cards, then put a card from your hand on the bottom of your library. |
Conch Horn | 2 | Artifact | {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. |
Bomat Bazaar Barge | 4 | Artifact — Vehicle | When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |