Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Library of Alexandria

· Land

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.

Similar cards

Color identity:
NameManaTypeText
Psychic Corrosion 2UEnchantment Whenever you draw a card, each opponent mills two cards.
New Perspectives 5UEnchantment When New Perspectives enters the battlefield, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
Dragon's Eye Savants 1UCreature — Human Wizard Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dragon's Eye Savants is turned face up, look at target opponent's hand. 0/6
Sudden Insight 4UUInstant Draw a card for each different mana value among nonland cards in your graveyard.
Mana Screw 1Artifact {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
Stop That BInstant Target player discards a card. Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand.
Horn of Greed 3Artifact Whenever a player plays a land, that player draws a card.
Ulvenwald Captive 1GCreature — Werewolf Horror Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2
Ensnaring Bridge 3Artifact Creatures with power greater than the number of cards in your hand can't attack.
Scion of Halaster 1BLegendary Enchantment — Background Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
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