M:tG card similarity search
4U · Sorcery
An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Beacon of Tomorrows | 6UU | Sorcery | Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. |
Attunement | 2U | Enchantment | Return Attunement to its owner's hand: Draw three cards, then discard four cards. |
Midnight Clock | 2U | Artifact | {T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. |
Morality Shift | 5BB | Sorcery | Exchange your graveyard and library. Then shuffle your library. |
Scout's Warning | W | Instant | The next creature card you play this turn can be played as though it had flash. Draw a card. |
Forerunner of the Heralds | 3G | Creature — Merfolk Scout | When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds. 3/2 |
Seek New Knowledge | 1U | Instant | Seek two nonland cards, then put a card from your hand on the bottom of your library. |
Harrowing Journey | 4B | Sorcery | Target player draws three cards and loses 3 life. |
Breakthrough | XU | Sorcery | Draw four cards, then choose X cards in your hand and discard the rest. |
Grapple with the Past | 1G | Instant | Mill three cards, then you may return a creature or land card from your graveyard to your hand. |