Card Codex

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17 May 2024: Card library updated.

Lich's Mirror

5 · Artifact

If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.

Similar cards

Color identity:
NameManaTypeText
Forerunner of the Coalition 2BCreature — Human Pirate When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. 2/2
Surgical Extraction B/PInstant ({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Harness Infinity 1BBBGGGInstant Exchange your hand and graveyard. Exile Harness Infinity.
Gamble RSorcery Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Psychic Spiral 4UInstant Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Spatial Binding UBEnchantment Pay 1 life: Until your next upkeep, target permanent can't phase out.
Ral's Dispersal 3UUInstant Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.
Niveous Wisps WInstant Target creature becomes white until end of turn. Tap that creature. Draw a card.
Gifts Given 3UInstant Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles their library.
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