Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lichenthrope

3GG · Creature — Plant Fungus

If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. 5/5

Similar cards

Color identity:
NameManaTypeText
Wojek Apothecary 2WWCreature — Human Cleric Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. 1/1
Troubled Healer 2WCreature — Human Cleric Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2
Ethereal Champion 2WWWCreature — Avatar Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. 3/4
Jared Carthalion, True Heir RGWLegendary Creature — Human Warrior When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. 3/3
Candles' Glow 1WInstant — Arcane Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Blinding Powder 1Artifact — Equipment Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Revealing Wind 2GInstant Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Blunt the Assault 3GInstant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
Sacred Boon 1WInstant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Maze of Shadows Land {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Page 28