Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liege of the Axe

3W · Creature — Human Soldier

Vigilance Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it. 2/3

Similar cards

Color identity:
NameManaTypeText
Asmira, Holy Avenger 2GWLegendary Creature — Human Cleric Flying At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. 2/3
Adanto, the First Fort Legendary Land (Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Hero of Goma Fada 4WCreature — Human Knight Ally Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. 4/3
Jaddi Lifestrider 4GCreature — Elemental When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. 2/8
Butcher of the Horde 1RWBCreature — Demon Flying Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn. 5/4
Sejiri Merfolk 1UCreature — Merfolk Soldier As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/1
Odric, Master Tactician 2WWLegendary Creature — Human Soldier First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. 3/4
Mentor of the Meek 2WCreature — Human Soldier Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. 2/2
True-Faith Censer 2Artifact — Equipment Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Crimson Mage 1RCreature — Human Shaman {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1
Page 253