M:tG card similarity search
4BB · Sorcery
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Trail of the Mage-Rings | Plane — Vryn | Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.) Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
Fallow Earth | 2G | Sorcery | Put target land on top of its owner's library. |
Uproot | 3G | Sorcery — Arcane | Put target land on top of its owner's library. |
Akal Pakal, First Among Equals | 2U | Legendary Creature — Human Advisor | At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 1/5 |
Bloodchief Ascension | B | Enchantment | At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
Mass Polymorph | 5U | Sorcery | Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. |
Frankenstein's Monster | XBB | Creature — Zombie | As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1 |
Time Stretch | 8UU | Sorcery | Target player takes two extra turns after this one. |
Temporal Spring | 1GU | Sorcery | Put target permanent on top of its owner's library. |
Damn | BB | Sorcery | Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |