M:tG card similarity search
1G · Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.
Name | Mana | Type | Text |
---|---|---|---|
Canyon Crab | 1U | Creature — Crab | {1}{U}: Canyon Crab gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. 0/5 |
Tribute to the World Tree | GGG | Enchantment | Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. |
Roilmage's Trick | 3U | Instant | Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card. |
Talion, the Kindly Lord | 2UB | Legendary Creature — Faerie Noble | Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. 3/4 |
Demonmail Hauberk | 4 | Artifact — Equipment | Equipped creature gets +4/+2. Equip—Sacrifice a creature. |
Unnatural Hunger | 3BB | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature. |
Hotshot Mechanic | W | Artifact Creature — Fox Pilot | Hotshot Mechanic crews Vehicles as though its power were 2 greater. 2/1 |
The Gitrog Monster | 3BG | Legendary Creature — Frog Horror | Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. 6/6 |
Owlbear Shepherd | 2G | Creature — Goblin Druid | At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. 1/4 |
Summer Bloom | 1G | Sorcery | You may play up to three additional lands this turn. |