M:tG card similarity search
1W · Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Bountiful Harvest | 4G | Sorcery | You gain 1 life for each land you control. |
Joyous Respite | 3G | Sorcery — Arcane | You gain 1 life for each land you control. |
Gerrard's Wisdom | 2WW | Sorcery | You gain 2 life for each card in your hand. |
Presence of the Wise | 2WW | Sorcery | You gain 2 life for each card in your hand. |
Wall of Shards | 1W | Snow Creature — Wall | Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8 |
Gray Merchant of Alphabet | 3BB | Creature — Zombie Performer | When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. 2/4 |
Vampire Neonate | B | Creature — Vampire | {2}, {T}: Each opponent loses 1 life and you gain 1 life. 0/3 |
Vampire Opportunist | 1B | Creature — Vampire | {6}{B}: Each opponent loses 2 life and you gain 2 life. 2/1 |
Reservoir Walker | 5 | Artifact Creature — Construct | When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3 |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. |