M:tG card similarity search
G · Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
Name | Mana | Type | Text |
---|---|---|---|
A-Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
Golem's Heart | 2 | Artifact | Whenever a player casts an artifact spell, you may gain 1 life. |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Dawnhart Geist | 1W | Creature — Spirit Warlock | Whenever you cast an enchantment spell, you gain 2 life. 1/3 |
Spark Reaper | 2B | Creature — Zombie | {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3 |
Staff of the Mind Magus | 3 | Artifact | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. |
Pulse of the Fields | 1WW | Instant | You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. |
Sythis, Harvest's Hand | GW | Legendary Enchantment Creature — Nymph | Whenever you cast an enchantment spell, you gain 1 life and draw a card. 1/2 |
Spoils of Evil | 2B | Instant | For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life. |
Elvish Eulogist | G | Creature — Elf Shaman | Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. 1/1 |