Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Life of Toshiro Umezawa

1B · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.) I, II — Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.

Similar cards

Color identity:
NameManaTypeText
Glint 1UInstant Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Ranger's Guile GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Woodcutter's Grit 2GInstant Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Briarblade Adept 4BCreature — Elf Assassin Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/4
Precipitous Drop 2BEnchantment — Aura Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Pack's Disdain 1BInstant Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Prophetic Titan 4URCreature — Giant Wizard Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. • Prophetic Titan deals 4 damage to any target. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 4/4
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Blinding Spray 4UInstant Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Uncomfortable Chill 2UInstant Creatures your opponents control get -2/-0 until end of turn. Draw a card.
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