Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lifelace

G · Instant

Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)

Similar cards

Color identity:
NameManaTypeText
Spinal Graft 1BEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Killer Cosplay GArtifact — Equipment Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it. Equip {3}
It of the Horrid Swarm 8Creature — Eldrazi Insect Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, create two 1/1 green Insect creature tokens. 4/4
Thrull Wizard 2BCreature — Thrull Wizard {1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. 1/1
Arlinn, the Moon's Fury Legendary Planeswalker — Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add {R}{G}. [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. Loyalty 4
Vaevictis Asmadi, the Dire 3BRGLegendary Creature — Elder Dragon Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. 6/6
Flare of Denial 1UUInstant You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell.
Whirlwind Denial 2UInstant For each spell and ability your opponents control, counter it unless its controller pays {4}.
Tidal Visionary UCreature — Merfolk Wizard {T}: Target creature becomes the color of your choice until end of turn. 1/1
Lurking Skirge 1BEnchantment When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.
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