Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lifeline

5 · Artifact

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Lukamina, Wolf Form 2RGLegendary Creature — Wolf Druid Menace Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token. When Lukamina, Wolf Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Ojer Axonil, Deepest Might 2RRLegendary Creature — God Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. 4/4
Orcish Farmer 1RRCreature — Orc {T}: Target land becomes a Swamp until its controller's next untap step. 2/2
Skin Invasion REnchantment — Aura Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
Kaijin of the Vanishing Touch 1UCreature — Spirit Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/3
Gruul Ragebeast 5RGCreature — Beast Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. 6/6
Riders of the Mark 6RCreature — Human Knight This spell costs {1} less to cast for each Human you control. Trample, haste At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness. 7/4
A-Skemfar Avenger 1BCreature — Elf Berserker Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life. 3/1
Wormfang Manta 5UUCreature — Nightmare Fish Beast Flying When Wormfang Manta enters the battlefield, you skip your next turn. When Wormfang Manta leaves the battlefield, you take an extra turn after this one. 6/1
Essence Warden GCreature — Elf Shaman Whenever another creature enters the battlefield, you gain 1 life. 1/1
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