M:tG card similarity search
1G · Creature — Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Eldrazi Guacamole Tightrope | Stickers | {TK}{TK} — Haste {TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs. {TK}{TK} — 1/4 {TK}{TK}{TK} — 5/3 | |
Feast of Blood | 1B | Sorcery | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
Isolation Cell | 4 | Artifact | Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}. |
Lurking Spinecrawler | 3B | Creature — Horror | When Lurking Spinecrawler enters the battlefield, you may choose a nonland card in your hand. If you do, that card perpetually incorporates {1}{B} and gains "When you cast this spell, each opponent sacrifices a creature. Each opponent who can't discards a card." Whenever you cast a multicolored spell, for each of that spell's colors, each opponent loses 1 life and you gain 1 life. 5/4 |
Herald of the Pantheon | 1G | Creature — Centaur Shaman | Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. 2/2 |
Serene Steward | 1W | Creature — Human Cleric Ally | Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. 2/2 |
Blessed Reversal | 1W | Instant | You gain 3 life for each creature attacking you. |
Offering to Asha | 2WU | Instant | Counter target spell unless its controller pays {4}. You gain 4 life. |
Equilibrium | 1UU | Enchantment | Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. |
Arco-Flagellant | 2B | Creature — Human | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1 |