Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lifespring Druid

2G · Creature — Elf Druid

{T}: Add one mana of any color. 2/1

Similar cards

Color identity:
NameManaTypeText
Chatterfang, Squirrel General 2GLegendary Creature — Squirrel Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3
Kilnspire District Plane — Ravnica When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it. Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Vengeful Townsfolk 2WCreature — Human Citizen Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. 3/3
Forge Boss 2BRCreature — Human Warrior Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 3/4
Conclave Mentor GWCreature — Centaur Cleric If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. 2/2
Stitch in Time 1URSorcery Flip a coin. If you win the flip, take an extra turn after this one.
Leela, Sevateem Warrior 3GLegendary Creature — Human Warrior Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/3
Elminster's Simulacrum 4UUInstant For each opponent, you create a token that's a copy of up to one target creature that player controls.
Storm Cauldron 5Artifact Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.
Castle Embereth Land Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
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