Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Light from Within

2WW · Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Similar cards

Color identity:
NameManaTypeText
Jirina Kudro 1RWBLegendary Creature — Human Soldier When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. Other Humans you control get +2/+0. 3/3
Tecutlan, the Searing Rift Legendary Land — Cave (Transforms from Brass's Tunnel-Grinder.) {T}: Add {R}. Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
Edge of the Divinity W/BEnchantment — Aura Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.
Glaive of the Guildpact 2Artifact — Equipment Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Futurist Spellthief 2UCreature — Moonfolk Wizard Flash When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/2
Snubhorn Sentry WCreature — Dinosaur Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. 0/3
Due Diligence 2WEnchantment — Aura Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance.
Belligerent of the Ball 2RCreature — Ogre Warrior Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3
Sanguine Praetor 6BBCreature — Avatar Praetor {B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature. 7/5
Brilliant Ultimatum WWUUUBBSorcery Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Page 131