Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Light from Within

2WW · Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Similar cards

Color identity:
NameManaTypeText
Perilous Iteration RGSorcery Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
Hazoret's Favor 2REnchantment At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
Infernal Darkness 2BBEnchantment Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
Battlewise Valor 1WInstant Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Ferocious Charge 2GInstant Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Inordinate Rage 1RInstant Target creature gets +3/+2 until end of turn. Scry 1.
Stand Firm WInstant Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Titan's Strength RInstant Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Bat Colony 2WEnchantment When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it. Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control.
Hobgoblin Bandit Lord 1RRCreature — Goblin Rogue Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3
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