M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
| Name | Mana | Type | Text |
|---|---|---|---|
| Crackling Club | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: It deals 1 damage to target creature. |
| Agent of Masks | 3WB | Creature — Human Advisor | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 2/3 |
| Wicked Slumber | 3U | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
| Erase | W | Instant | Exile target enchantment. |
| Throne Warden | 1W | Creature — Human Soldier | At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. 2/2 |
| Teferi, Temporal Pilgrim | 3UU | Legendary Planeswalker — Teferi | Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Loyalty 4 |
| Festerhide Boar | 3G | Creature — Boar | Trample Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn. 3/3 |
| Spectral Adversary | 1U | Creature — Spirit | Flash Flying When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. 2/1 |
| Krav, the Unredeemed | 4B | Legendary Creature — Demon | Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed. 3/3 |
| Voracious Typhon | 2GG | Creature — Snake Beast | Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Voracious Typhon escapes with three +1/+1 counters on it. 4/4 |