Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Light of Sanction

1WW · Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

Similar cards

Color identity:
NameManaTypeText
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Forcefield 3Artifact {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Togglodyte 3Artifact Creature — Golem Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal. 4/4
Rune of Protection: Black 1WEnchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Sanctum Guardian 1WWCreature — Human Cleric Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4
Greater Realm of Preservation 1WEnchantment {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Clay Pigeon 3Artifact Creature — Bird Flying {1}, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it. 1/1
Spitemare 2R/WR/WCreature — Elemental Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3
Intervention Pact 0Instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
Runesword 6Artifact {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
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