M:tG card similarity search
W · Instant
Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Spike Weaver | 2GG | Creature — Spike | Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. 0/0 |
Nils, Discipline Enforcer | 2W | Legendary Creature — Human Cleric | At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2 |
Living Twister | RRG | Creature — Elemental | {1}{R}, Discard a land card: Living Twister deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand. 2/5 |
Crystal Seer | 4U | Creature — Vedalken Wizard | When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. 2/2 |
Clever Conjurer | 2U | Creature — Gnome Wizard | Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3 |
Long Road Home | 1W | Instant | Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. |
Otherworldly Journey | 1W | Instant — Arcane | Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. |
King Crab | 4UU | Creature — Crab | {1}{U}, {T}: Put target green creature on top of its owner's library. 4/5 |
The Most Dangerous Gamer | 2BG | Legendary Creature — Human Gamer Guest | Deathtouch Whenever The Most Dangerous Gamer enters the battlefield or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer. Whenever you claim the prize of an Attraction, destroy target permanent. 2/2 |
Maulfist Revolutionary | 1GG | Creature — Human Warrior | Trample When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 3/3 |