Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lightbringer

2W · Creature — Kor Rebel

{T}, Sacrifice Lightbringer: Exile target black creature. 2/2

Similar cards

Color identity:
NameManaTypeText
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Font of Return 1BEnchantment {3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
Topple 2WSorcery Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
Junún Efreet 1BBCreature — Efreet Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. 3/3
Ugin's Labyrinth Land Imprint — When Ugin's Labyrinth enters the battlefield, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with Ugin's Labyrinth, add {C}{C} instead. {T}: Return the exiled card to its owner's hand.
Implements of Sacrifice 2Artifact {1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color.
Invasion of Kaldheim 3RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Drifting Djinn 4UUCreature — Djinn Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.) 5/5
Augur il-Vec 1WCreature — Human Cleric Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep. 1/3
Deep-Cavern Bat 1BCreature — Bat Flying, lifelink When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. 1/1
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