M:tG card similarity search
1W · Instant
Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
Name | Mana | Type | Text |
---|---|---|---|
Wrecking Ogre | 4R | Creature — Ogre Warrior | Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. 3/3 |
Ballroom Brawlers | 3WW | Creature — Human Warrior | Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5 |
Longbow Archer | WW | Creature — Human Soldier Archer | First strike; reach (This creature can block creatures with flying.) 2/2 |
Ambush Party | 4R | Creature — Human Rogue | First strike, haste 3/1 |
Boros Reckoner | R/WR/WR/W | Creature — Minotaur Wizard | Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R/W}: Boros Reckoner gains first strike until end of turn. 3/3 |
Paladin en-Vec | 1WW | Creature — Human Knight | First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2 |
Daru Lancer | 4WW | Creature — Human Soldier | First strike Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |
Ingenious Leonin | 4W | Creature — Cat Soldier | {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. 4/4 |
Thunder Spirit | 1WW | Creature — Elemental Spirit | Flying, first strike 2/2 |
Ranger en-Vec | 1GW | Creature — Human Soldier Archer Ranger | First strike {G}: Regenerate Ranger en-Vec. 2/2 |