M:tG card similarity search
3R · Creature — Elemental
Haste (This creature can attack and {T} as soon as it comes under your control.) 4/1
Name | Mana | Type | Text |
---|---|---|---|
Assault on Osgiliath | XRRR | Sorcery | Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Metallic Mastery | 2R | Sorcery | Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. |
Traitorous Instinct | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. |
Slave of Bolas | 3U/RB | Sorcery | Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
Paragon of Fierce Defiance | 3R | Creature — Human Warrior | Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2 |
Take for a Ride | 2R | Sorcery | Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Floodhound | U | Creature — Elemental Dog | {3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 1/2 |
Minotaur Skullcleaver | 2R | Creature — Minotaur Berserker | Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2 |
Conquering Manticore | 4RR | Creature — Manticore | Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. 5/5 |
Slayers' Stronghold | Land | {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. |