Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lightning Skelemental

BRR · Creature — Elemental Skeleton

Trample, haste Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice Lightning Skelemental. 6/1

Similar cards

Color identity:
NameManaTypeText
Mercenary Knight 2BCreature — Human Mercenary Knight When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. 4/4
Changeling Berserker 3RCreature — Shapeshifter Changeling (This card is every creature type.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) 5/3
Demand Answers 1RInstant As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Phyrexian Librarian 3BCreature — Phyrexian Horror Flying, trample At the beginning of your upkeep, exile the top card of your library and balance it on your body. When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. 3/3
Trouble 2RSorcery Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.)
Blighted Gorge Land {T}: Add {C}. {4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
Encroach BSorcery Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.
Spellchain Scatter RInstant Kicker {U} When you next cast an instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step.
Jade Statue 4Artifact {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Insatiable Gorgers 2RRCreature — Vampire Berserker Insatiable Gorgers attacks each combat if able. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 5/3
Page 271