Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lightning Skelemental

BRR · Creature — Elemental Skeleton

Trample, haste Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice Lightning Skelemental. 6/1

Similar cards

Color identity:
NameManaTypeText
Umezawa's Jitte 2Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Call for Aid 4RSorcery Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Druid's Deliverance 1GInstant Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Rootwater Hunter 2UCreature — Merfolk {T}: Rootwater Hunter deals 1 damage to any target. 1/1
All Is Dust 7Tribal Sorcery — Eldrazi Each player sacrifices all permanents they control that are one or more colors.
Searing Blaze RRInstant Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Bubbling Muck BSorcery Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Primeval Titan 4GGCreature — Giant Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. 6/6
Assault Formation 1GEnchantment Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Matzalantli, the Great Door 3Legendary Artifact {T}: Draw a card, then discard a card. {4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
Page 518