M:tG card similarity search
3RR · Sorcery
Lightning Surge deals 4 damage to any target. Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Sacred Boon | 1W | Instant | Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. |
Awe Strike | W | Instant | The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. |
Blurred Mongoose | 1G | Creature — Mongoose | This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1 |
Exalted Angel | 4WW | Creature — Angel | Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 |
Goblin Swine-Rider | R | Creature — Goblin | Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. 1/1 |
Demonlord Belzenlok | 4BB | Legendary Creature — Elder Demon | Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. 6/6 |
Karplusan Strider | 3G | Creature — Yeti | Karplusan Strider can't be the target of blue or black spells. 3/4 |
Expedition Lookout | 1U | Creature — Merfolk Rogue | Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3 |
You Hear Something on Watch | 1W | Instant | Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature. |
Clockwork Hydra | 5 | Artifact Creature — Hydra | Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra. 0/0 |