Card Codex

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17 May 2024: Card library updated.

Lightning Talons

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)

Similar cards

Color identity:
NameManaTypeText
Krovikan Fetish 2BEnchantment — Aura Enchant creature When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
Ritual of Steel 2WEnchantment — Aura Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.
Rune of Flight 1UEnchantment — Aura Rune Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."
Cleaver Riot 4RSorcery Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Executioner's Hood 2Artifact — Equipment Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Rockslide Elemental 2RCreature — Elemental First strike Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental. 1/1
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Steal Enchantment UUEnchantment — Aura Enchant enchantment You control enchanted enchantment.
Flight of Fancy 3UEnchantment — Aura Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
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