Card Codex

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17 May 2024: Card library updated.

Lightning Talons

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)

Similar cards

Color identity:
NameManaTypeText
Youthful Knight 1WCreature — Human Knight First strike 2/1
Odric, Lunarch Marshal 3WLegendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
Sigiled Paladin WWCreature — Human Knight First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2
Tall as a Beanstalk 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Kaldra Compleat 7Legendary Artifact — Equipment Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
Sanguine Guard 1BBCreature — Phyrexian Zombie Knight First strike {1}{B}: Regenerate Sanguine Guard. 2/2
Blessing of the Nephilim WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each of its colors.
Sphinx of the Steel Wind 5WUBArtifact Creature — Sphinx Flying, first strike, vigilance, lifelink, protection from red and from green 6/6
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
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