M:tG card similarity search
3R · Instant
Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target."
Name | Mana | Type | Text |
---|---|---|---|
Angelic Sell-Sword | 4W | Creature — Angel Mercenary | Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4 |
Hurler Cyclops | 3RR | Creature — Cyclops | {1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target. 5/4 |
Neonate's Rush | 2R | Instant | This spell costs {1} less to cast if you control a Vampire. Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card. |
Karlach, Tiefling Guardian | 1RG | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn. 4/4 |
Merfolk Tunnel-Guide | GU | Creature — Merfolk Wizard | When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." 2/2 |
Ashnod's Intervention | B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." |
Kozilek's Return | 2R | Instant | Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. |
Lightning Rift | 1R | Enchantment | Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target. |
Destructive Force | 5RR | Sorcery | Each player sacrifices five lands. Destructive Force deals 5 damage to each creature. |
Valiant Farewell | 1W | Instant | Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card. |