M:tG card similarity search
3R · Creature — Wolf
{1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Loch Korrigan | 3B | Creature — Spirit | {U/B}: Loch Korrigan gets +1/+1 until end of turn. 1/1 |
Phyrexian Driver | 2B | Creature — Phyrexian Zombie Mercenary | When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. 1/1 |
Homarid Warrior | 4U | Creature — Homarid Warrior | {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.) 3/3 |
Mogis's Marauder | 2B | Creature — Human Berserker | When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/2 |
Fathom Fleet Firebrand | 1R | Creature — Human Pirate | {1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. 2/2 |
Diminished Returner | 1BB | Creature — Phyrexian Skeleton | Diminished Returner enters the battlefield tapped. {B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater. 4/3 |
Cursed Ronin | 3B | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. 1/1 |
Doomskar Titan | 4RR | Creature — Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 4/4 |
Viscerid Deepwalker | 4U | Creature — Homarid Warrior | {U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/3 |
Hot Pursuit | 1R | Enchantment | When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn. |