M:tG card similarity search
1W · Creature — Human Warrior
Lightwalker has flying as long as it has a +1/+1 counter on it. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Battlegrowth | G | Instant | Put a +1/+1 counter on target creature. |
| Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. |
| Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. |
| Zephyr Boots | 1 | Artifact — Equipment | Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Knights of Dol Amroth | 3U | Creature — Human Knight | Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth. 3/3 |
| Guiding Voice | W | Sorcery | Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Hired Poisoner | B | Creature — Human Assassin | Deathtouch 1/1 |
| Xenosquirrels | 1B | Creature — Alien Squirrel | Xenosquirrels enters the battlefield with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1. 0/0 |
| Flaming Sword | 1R | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. |
| Spiteful Motives | 3R | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike. |