Card Codex

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17 May 2024: Card library updated.

Lignify

1G · Tribal Enchantment — Treefolk Aura

Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.

Similar cards

Color identity:
NameManaTypeText
Flourishing Hunter 4GGCreature — Wolf Spirit When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. 6/6
Infernal Grasp 1BInstant Destroy target creature. You lose 2 life.
Lingering Death 1BEnchantment — Aura Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Dreampod Druid 1GCreature — Human Druid At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token. 2/2
Kitsune Mystic 3WCreature — Fox Wizard At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. 2/3
Containment Membrane 2UEnchantment — Aura Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
Controlled Instincts UEnchantment — Aura Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step.
Dehydration 3UEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
Entangling Vines 3GEnchantment — Aura Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
Glimmerdust Nap 2UEnchantment — Aura Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
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