Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Likeness of the Seeker

· Enchantment Creature — Human Monk

Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. 3/3

Similar cards

Color identity:
NameManaTypeText
Vedalken Certarch UCreature — Vedalken Wizard Metalcraft — {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts. 1/1
Undertow 2UEnchantment Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Lantern Scout 2WCreature — Human Scout Ally Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. 3/2
Servant of Nefarox 2BCreature — Human Cleric Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/1
Flowstone Armor 3Artifact You may choose not to untap Flowstone Armor during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Dinosaur Headdress Artifact — Equipment When Dinosaur Headdress enters the battlefield, attach it to target creature you control. As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. Equipped creature is a copy of the last chosen card. Equip {2}
Tilonalli's Knight 1RCreature — Human Knight Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. 2/2
Kessig Naturalist RGCreature — Human Werewolf Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Fractured Loyalty 1REnchantment — Aura Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Page 164