M:tG card similarity search
· Enchantment Creature — Human Monk
Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Time to Reflect | W | Instant | Exile target creature that blocked or was blocked by a Zombie this turn. |
Rotting Giant | 1B | Creature — Zombie Giant | Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. 3/3 |
Plasma Jockey | 3R | Creature — Viashino Warrior | Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |
Goblin Heelcutter | 3R | Creature — Goblin Berserker | Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2 |
Mana Web | 3 | Artifact | Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce. |
Inertia Bubble | 1U | Enchantment — Aura | Enchant artifact Enchanted artifact doesn't untap during its controller's untap step. |
Unwinding Clock | 4 | Artifact | Untap all artifacts you control during each other player's untap step. |
Limited Resources | W | Enchantment | When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield. |
Gangrenous Goliath | 3BB | Creature — Zombie Giant | Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand. 4/4 |
Grazilaxx, Illithid Scholar | 1UU | Legendary Creature — Horror | Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. 3/2 |