Card Codex

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17 May 2024: Card library updated.

Liliana's Spoils

3B · Sorcery

Target opponent discards a card. Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Similar cards

Color identity:
NameManaTypeText
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Rootwater Mystic UCreature — Merfolk Wizard {1}{U}: Look at the top card of target player's library. 1/1
Grow Old Together 1GUInstant Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
Sudden Setback 2UUInstant The owner of target spell or nonland permanent puts it on the top or bottom of their library.
Faerie Snoop 1UBCreature — Faerie Detective Flying Disguise {1}{U/B}{U/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard. 1/4
Research GUInstant Shuffle up to four cards you own from outside the game into your library.
Fact or Fiction 3UInstant Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Amareth, the Lustrous 3GWULegendary Creature — Dragon Flying Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. 6/6
Marchesa, Dealer of Death UBRLegendary Creature — Human Rogue Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/4
Gollum, Scheming Guide 1BLegendary Creature — Halfling Horror Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1
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