M:tG card similarity search
· Legendary Planeswalker — Liliana
[+2]: Each player discards a card. [−X]: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. [−8]: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." Loyalty 3
Name | Mana | Type | Text |
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Runecarved Obelisk | 4 | Artifact | {T}: Add {C}{C}. Put two charge counters on Runecarved Obelisk. {T}, Sacrifice Runecarved Obelisk: Seek a card with the highest mana value among cards in your library with mana value X or less, where X is the number of charge counters on Runecarved Obelisk. |
Yosei, the Morning Star | 4WW | Legendary Creature — Dragon Spirit | Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. 5/5 |
Ajani, the Greathearted | 2GW | Legendary Planeswalker — Ajani | Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Loyalty 5 |
Hornet Cannon | 4 | Artifact | {3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step. |
Flickering Spirit | 3W | Creature — Spirit | Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. 2/2 |
Kaya, Spirits' Justice | 2WB | Legendary Planeswalker — Kaya | Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. Loyalty 3 |
Ill-Gotten Gains | 2BB | Sorcery | Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand. |
Marsh Crocodile | 2UB | Creature — Crocodile | When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. 4/4 |
Nettling Imp | 2B | Creature — Imp | {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1 |
Silent Extraction | GU | Instant | Choose target spell. Counter that spell unless its controller pays {2}. Threshold — If seven or more cards are in your graveyard, seek a creature card with the same mana value as the chosen spell. |