Card Codex

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17 May 2024: Card library updated.

Lim-Dûl's High Guard

1BB · Creature — Skeleton

First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1

Similar cards

Color identity:
NameManaTypeText
Drudge Spell BBEnchantment {B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Kirtar's Wrath 4WWSorcery Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Bounding Wolf 2GCreature — Wolf Flash Reach 3/2
Northern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target black permanent. 3/3
Oversoul of Dusk G/WG/WG/WG/WG/WCreature — Spirit Avatar Protection from blue, from black, and from red 5/5
Gilder Bairn 1G/UG/UCreature — Ouphe {2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.) 1/3
Isao, Enlightened Bushi 2GLegendary Creature — Human Samurai This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. 2/1
Great Sable Stag 1GGCreature — Elk This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) 3/3
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Fatal Blow BInstant Destroy target creature that was dealt damage this turn. It can't be regenerated.
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