Card Codex

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17 May 2024: Card library updated.

Lim-Dûl the Necromancer

5BB · Legendary Creature — Human Wizard

Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. 4/4

Similar cards

Color identity:
NameManaTypeText
Llanowar Knight GWCreature — Elf Knight Protection from black 2/2
Crypsis 1UInstant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Necrotic Hex 6BSorcery Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens.
Heavy Infantry 4WCreature — Human Soldier When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Invasion of Innistrad 2BBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn.
Mindslicer 2BBCreature — Horror When Mindslicer dies, each player discards their hand. 4/3
Nightwind Glider 2WCreature — Human Rebel Flying, protection from black 2/1
Balthor the Defiled 2BBLegendary Creature — Zombie Dwarf Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. 2/2
Hammer of Ruin 2Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2}
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