Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Linden, the Steadfast Queen

WWW · Legendary Creature — Human Noble

Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3

Similar cards

Color identity:
NameManaTypeText
Social Climber 2GCreature — Human Druid Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 3/2
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Merchant Ship UCreature — Human Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2
Misfortune's Gain 3WSorcery Destroy target creature. Its owner gains 4 life.
Path of Peace 3WSorcery Destroy target creature. Its owner gains 4 life.
High Fae Negotiator 3BBCreature — Faerie Warlock Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life. 3/5
Gerrard Capashen 3WWLegendary Creature — Human Soldier At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking. 3/4
Bargain 2WSorcery Target opponent draws a card. You gain 7 life.
Noxious Grasp 1BInstant Destroy target creature or planeswalker that's green or white. You gain 1 life.
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