Card Codex

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17 May 2024: Card library updated.

Lingering Death

1B · Enchantment — Aura

Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

Similar cards

Color identity:
NameManaTypeText
To the Slaughter 2BInstant Target player sacrifices a creature or planeswalker. Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.
By Invitation Only 3WWSorcery Choose a number between 0 and 13. Each player sacrifices that many creatures.
Benevolent Bodyguard WCreature — Human Cleric Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Private Research UEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature dies, draw a card for each page counter on Private Research.
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
One with the Kami 3GEnchantment — Aura Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
The Scarab God 3UBLegendary Creature — God At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. 5/5
Frenetic Sliver 1URCreature — Sliver All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it." 2/2
Brainwash WEnchantment — Aura Enchant creature Enchanted creature can't attack unless its controller pays {3}.
Serra's Embrace 2WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance.
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