Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lingering Death

1B · Enchantment — Aura

Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

Similar cards

Color identity:
NameManaTypeText
Akki Underminer 3RCreature — Goblin Rogue Shaman Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. 1/1
Ley Line 3GEnchantment At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Launch 1UEnchantment — Aura Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.
Flaxen Intruder GCreature — Human Berserker Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. 1/2
Scourge Devil 4RCreature — Devil When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3
Favored of Iroas 2WCreature — Human Soldier Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. 2/2
Bloodfire Colossus 6RRCreature — Giant {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player. 6/6
Beckoning Will-o'-Wisp 2WCreature — Spirit Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3
Bombadil's Song 1GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Page 299