M:tG card similarity search
2WW · Legendary Creature — Angel
Flying Activated abilities of creatures your opponents control can't be activated. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Azorius Skyguard | 4WU | Creature — Human Knight | Flying, first strike Creatures your opponents control get -1/-0. 3/3 |
Scab-Clan Giant | 4RG | Creature — Giant Warrior | When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. 4/5 |
Skulking Fugitive | 2B | Creature — Horror Mercenary | When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. 3/4 |
Dread Cacodemon | 7BBB | Creature — Demon | When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. 8/8 |
Silumgar, the Drifting Death | 4UB | Legendary Creature — Dragon | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7 |
Apprentice Sorcerer | 2U | Creature — Human Wizard | {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Capricious Sorcerer | 2U | Creature — Human Wizard | {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Snaremaster Sprite | U | Creature — Faerie Wizard | Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1 |
Riphook Raider | Creature — Werewolf | Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 | |
Fin-Clade Fugitives | 5G | Creature — Elf Salamander Rogue | Fin-Clade Fugitives can't be blocked by creatures with power 2 or less. Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 7/4 |