Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Linvala, Keeper of Silence

2WW · Legendary Creature — Angel

Flying Activated abilities of creatures your opponents control can't be activated. 3/4

Similar cards

Color identity:
NameManaTypeText
Damnation 2BBSorcery Destroy all creatures. They can't be regenerated.
Wrath of God 2WWSorcery Destroy all creatures. They can't be regenerated.
Kurkesh, Onakke Ancient 2RRLegendary Creature — Ogre Spirit Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy. 4/3
Tanglewalker 2GCreature — Dryad Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2
Nimrodel Watcher 1UCreature — Elf Scout Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1
Signal Pest 1Artifact Creature — Pest Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach. 0/1
Obliterate 6RRSorcery This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
Mercenary Informer 2WCreature — Human Rebel Mercenary Mercenary Informer can't be the target of black spells or abilities from black sources. {2}{W}: Put target nontoken Mercenary on the bottom of its owner's library. 2/1
Anointed Peacekeeper 2WCreature — Human Cleric Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. 3/3
Underworld Cerberus 3BRCreature — Dog Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand. 6/6
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