M:tG card similarity search
W · Creature — Human Knight
Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. 1/1
Name | Mana | Type | Text |
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Regal Sliver | 3W | Creature — Sliver | Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." 3/3 |
Blinkmoth Nexus | Land | {T}: Add {C}. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn. | |
Book of Mazarbul | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn. |
Butcher's Cleaver | 3 | Artifact — Equipment | Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3} |
Paragon of the Amesha | 2W | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2 |
A-Umara Mystic | 1UR | Creature — Merfolk Wizard | Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3 |
Gang of Elk | 5G | Creature — Elk Beast | Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4 |
Stonewright | R | Creature — Human Shaman | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." 1/1 |
Territorial Boar | 1G | Creature — Boar | Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. 2/2 |
Fascist Art Director | 1WW | Creature — Human Horror | {W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn. 2/2 |