Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Liquimetal Coating

2 · Artifact

{T}: Target permanent becomes an artifact in addition to its other types until end of turn.

Similar cards

Color identity:
NameManaTypeText
Jeweled Spirit 3WWCreature — Spirit Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3
Treasure Nabber 2RCreature — Goblin Rogue Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. 3/2
Desert's Due 1BInstant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
Fylamarid 1UUCreature — Squid Beast Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3
Weatherlight Compleated 2Legendary Artifact — Vehicle Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. 5/5
Crack the Earth RSorcery — Arcane Each player sacrifices a permanent.
Wulfgar of Icewind Dale 3RGLegendary Creature — Human Barbarian Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 4/4
Altar of the Goyf 5Tribal Artifact — Lhurgoyf Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.
Opal Gargoyle 1WEnchantment When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
Crawling Barrens Land {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
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