M:tG card similarity search
4 · Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
Name | Mana | Type | Text |
---|---|---|---|
Flusterstorm | U | Instant | Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Vexing Scuttler | 8 | Creature — Eldrazi Crab | Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand. 4/5 |
Tale's End | 1U | Instant | Counter target activated ability, triggered ability, or legendary spell. |
Imodane, the Pyrohammer | 2RR | Legendary Creature — Human Knight | Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. 4/4 |
Svega, the Unconventional | 1GWU | Legendary Planeswalker — Svega | Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on target planeswalker. [−2]: For each planeswalker type among planeswalkers you control, create a 1/1 Attendee creature token that's all colors. [−X]: Choose an Elspeth, Teferi, Liliana, Chandra, or Garruk planeswalker card name with mana value X. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost. Svega can be your commander. Loyalty 3 |
Calamity, Galloping Inferno | 4RR | Legendary Creature — Horse Mount | Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 4/6 |
Flameshadow Conjuring | 3R | Enchantment | Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. |
Permeating Mass | G | Creature — Spirit | Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. 1/3 |
Mirage Phalanx | 4RR | Creature — Human Soldier | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4 |
Awaken the Maelstrom | Sorcery | Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. |