M:tG card similarity search
4U · Creature — Elemental
Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5
Name | Mana | Type | Text |
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Thoughtpicker Witch | B | Creature — Human Wizard | {1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. 1/1 |
Avacyn's Collar | 1 | Artifact — Equipment | Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2} |
Oracle of Mul Daya | 3G | Creature — Elf Shaman | You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library. 2/2 |
Witty Demon | 1BB | Creature — Demon | Flying When Witty Demon enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you. 4/3 |
Mysteries of the Deep | 4U | Instant | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. |
Ghostblade Eidolon | 2W | Enchantment Creature — Spirit | Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike. 1/1 |
Dack's Duplicate | 2UR | Creature — Shapeshifter | You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 0/0 |
Angelic Field Marshal | 2WW | Creature — Angel | Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3 |
Thought Scour | U | Instant | Target player mills two cards. Draw a card. |
Karoo Meerkat | 1G | Creature — Mongoose | Protection from blue 2/1 |